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- TIKI
- setup
- {
- scale 0.52 // Needs to be unnaturally large so it is visible
- path models/projectiles/kar98grenade
- skelmodel kar98grenade_proj.skd
- surface kar98Gren_proj shader kar98Gren_proj
- }
-
-
- init
- {
- server
- {
- classname Projectile
- anim idle
- setsize "-2 -2 -2" "2 2 2"
- speed 1400
- minspeed 300
- gravity 0.8
- life 20.0
- hitdamage 100
- health 20
- takedamage
- meansofdeath grenade
- impactmarkshader blastmark
- impactmarkradius 50
- impactmarkorientation random
- explosionmodel models/fx/M2FGrenadeExplosion.tik
- smashthroughglass 64
- // avelocity random 10 random 10 20
- explodeontouch
-
- }
- client
- {
- cache blastmark.spr
- cache models/fx/M2FGrenadeExplosion.tik
- }
- }
-
- animations
- {
- idle kar98grenade_proj.skc
- }
-